- Joined
- Jul 18, 2004
- Messages
- 1,862
Hey there. Wresting with this problem at the moment.
I've got a hero in my map who will use "Spell Theft". Basically, it's her ultimate ability to copy a single spell of a target enemy unit to use as her own.
What I've done is make copies of each stealable spell, slightly changed their descriptions so it refers to the hero's name when she uses it (instead of the original units'), and made them so they'll appear in the X=1, Y=1 location.
My question:
Is there a way to remove the ability which is currently occupying the X=1, Y=1 location, from a hero?
If not I have to remove about 50 possible spells from her whenever she casts Spellsteal, and then give her her new spell. This'll make for quite a big-ass trigger and a lot of boring copy/paste work... which I'd rather avoid.
I've got a hero in my map who will use "Spell Theft". Basically, it's her ultimate ability to copy a single spell of a target enemy unit to use as her own.
What I've done is make copies of each stealable spell, slightly changed their descriptions so it refers to the hero's name when she uses it (instead of the original units'), and made them so they'll appear in the X=1, Y=1 location.
My question:
Is there a way to remove the ability which is currently occupying the X=1, Y=1 location, from a hero?
If not I have to remove about 50 possible spells from her whenever she casts Spellsteal, and then give her her new spell. This'll make for quite a big-ass trigger and a lot of boring copy/paste work... which I'd rather avoid.