i have an array of units and a trigger that puts a unit in it.
i want to have another trigger to free/clear/empty that slot.
i tried "Remove unit UnitArray[Intiger A] From Game"
"UnitArray[Intiger A] = No Unit"
"UnitArray[Intiger A] Custom Value = 0"
and it just isnt working.
(it's importent that the way to remove the unit will support intigers, even if its a custom script).
thx in advence for the helpers!
i want to have another trigger to free/clear/empty that slot.
i tried "Remove unit UnitArray[Intiger A] From Game"
"UnitArray[Intiger A] = No Unit"
"UnitArray[Intiger A] Custom Value = 0"
and it just isnt working.
(it's importent that the way to remove the unit will support intigers, even if its a custom script).
thx in advence for the helpers!
