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[Solved] remove the control of a unit?

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Level 37
Joined
Mar 6, 2006
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9,240
  • Remove Locusr
    • Events
      • Player - Player 1 (Red) skips a cinematic sequence
    • Conditions
    • Actions
      • Set u = (Random unit from (Units currently selected by Player 1 (Red)))
      • Custom script: call UnitAddAbility(udg_u, 'Aloc')
      • Custom script: call UnitRemoveAbility(udg_u, 'Aloc')
      • Unit - Add Bear Form to u
      • Unit - Order u to Night Elf Druid Of The Claw - Bear Form
      • Unit - Remove Bear Form from u
If it is a hero, use Metamorphosis instead of Bear Form.
 
Level 33
Joined
Mar 27, 2008
Messages
8,035
The transformation makes the unit targetable by enemy units. Players can not target it or select it.
You don't make any sense at all =,="

You said "The transformation makes the unit targetable by enemy units", it means the transformation allows the unit to be targeted, right ?

But then, you said "Players can not target it or select it", what ???
It's like you're saying: You should drink water, but it can kill you.

I have tried your trigger, and still, I can't target Banish to the unit.

Do you mean "target", such as, the unit can be "attacked" ?

EDIT:
Okay, got it.
You meant it can be "attacked", tested it.
 
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