So in my map i want it to be that u can only reload 1 gun at a time will this work? and have i removed all the leaks?
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Reload PGM II
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Events
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Player - Player 1 (Red) types a chat message containing pg2 as An exact match
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Player - Player 2 (Blue) types a chat message containing pg2 as An exact match
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Player - Player 3 (Teal) types a chat message containing pg2 as An exact match
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Player - Player 4 (Purple) types a chat message containing pg2 as An exact match
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Player - Player 5 (Yellow) types a chat message containing pg2 as An exact match
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Player - Player 6 (Orange) types a chat message containing pg2 as An exact match
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Player - Player 7 (Green) types a chat message containing pg2 as An exact match
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Player - Player 8 (Pink) types a chat message containing pg2 as An exact match
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Player - Player 9 (Gray) types a chat message containing pg2 as An exact match
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Player - Player 10 (Light Blue) types a chat message containing pg2 as An exact match
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Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Is_Reloading Equal to 0
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Then - Actions
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Set Is_Reloading = 1
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Game - Display to Players[(Player number of (Triggering player))] the text: Reloading PG Mark II...
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Wait 2.50 seconds
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Set Is_Reloading = 0
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Game - Display to Players[(Player number of (Triggering player))] the text: PG Mark II Reloaded...
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Unit Group - Pick every unit in (Units owned by (Triggering player)) and do (Actions)
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Loop - Actions
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Item - Set charges remaining in (Item carried by (Picked unit) of type PG Mark II) to 25
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Custom script: set bj_wantDestroyGroup = true
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Else - Actions
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