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Rejuvination

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Feb 6, 2011
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This is how i made it which has big problems

I want it MUI
=In my trigger, all spells stop working, when one is done

I dont want it to be stacked
=my trigger does. Object Rejuvination replaces to the latest used spell
but mine is stacking.

I want it seperate timer like triggers in the image
=Someone suggested
event-every 2 sec
action-pick every units with rejuvination buff
which makes all the units get healed at the same time

Is there any map helpful with this problem?
somebody help me plz
I cant explain my problem in detailed cuz I dunno english much lol
 
perhaps you should upload the map, or export your triggers and upload those.

anyway, i don't understand why you use so many variables. if you need to check for units that have buff, you can use checking if ability of the unit is > 0 or not. and the ability in question can be the buff.
 
Last edited:
well...
I gave up with this
too hard and
this trigger i made it so fast to ask for a help
so there are many mistakes
 
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