It's time to dig through Hive's model database and dust off some oldie but goldie models and enter Hive's Texturing Contest #31 : Repurposing! Click here to enter!
💡 We're thrilled to announce that our upcoming texturing contest is in the works, and we're eager to hear your suggestions! Please take this opportunity to share your ideas in this discussion thread for the Texturing Contest #32!
I was always wondering why sludge monsters are being hired in a Mercenary camp.. that was weird.
But now we can hire wolves, spiders, sludge monsters in the Beast Lair! For food of course) They don't need gold)))
Also this building can be destroyed in some quests, that is why I added birth and death animations.
This is a really cool model. Great for outland denizen camps and buildings. Could you brighten the rocks of the normal beast lair (not the Barrens version)? It looks too dark when placing them near the rocks of the game.
🔨 Hive's 3D Viewer has been updated! 🔨 It now supports MDX1100 which should fix a lot of issues when viewing HD models in our 3D Viewer. We encourage you to check it out for yourself and report any issues you find in the Site Discussion board.
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