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So no need to change targets completely, just change area of effect to 0.
Proof?This is just a guess.Who knows maybe it enuming units in 500 area of effect and pick every unit which equal to himself or whatever valid targets are.Who knows maybe setting area of effect to 0 prevents it from enuming units, just checking the aura owner?Area of Effect 0 is less efficient than Stats - Targets Allowed: Self
Show me a demo map where a devotion aura with 0 aoe effects more than 1 units.Because, if it is 0, it is still acts as Area of Effect (1 or more units can be affected)
Area of Effect 0 is less efficient than Stats - Targets Allowed: Self
Because, if it is 0, it is still acts as Area of Effect (1 or more units can be affected) but if you change it to self, it is totally 1 unit
