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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Red Alert Tribute

Submitted by VGsatomi
This bundle is marked as approved. It works and satisfies the submission rules.
Soviet Russia has begun its invasion of Europe. On the borders of Germany, a lone outpost stands in the way of a full-out onslaught, with the fate of an entire continent hanging in the balance.
Contents

Red Alert Tribute (Map)

  1. karolishpm

    karolishpm

    Joined:
    Apr 24, 2006
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    WOW 24 Megabytes :shock:
     
  2. Ghost27

    Ghost27

    Joined:
    Jun 20, 2005
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    this map is made by VGsatomi.....that must be good :)
     
  3. VampireKB

    VampireKB

    Joined:
    Nov 27, 2004
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    LOL
    "Russia will get a revenge!"
     
  4. dudeofwar

    dudeofwar

    Joined:
    Jan 31, 2006
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    This is a great map!!! its really nice but the only bad thing...... 24 MEGABYTES
     
  5. VampireKB

    VampireKB

    Joined:
    Nov 27, 2004
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    nothing good...
    you can't play as a Soviet forces
    Helicopter vision range = 0 (i was laughing for about an hour about it... MB USA have special blind helicopters? :dunno: )
    you can't build buildings
    gold\lumber icons at "buy" centers haven't been changed
    Several units still have WC3 voices (Or VG import russian voices o_O )
    And the main one :D
    I NEVER THOUGHT that ALIES HAVE MEDIUM TANK ! :lol: :lol: :lol:

    Only SOVIET units have :Medium tank ;Mammoth tank

    Allies have only light tank !
    ________________________________
    Strange map...
     
  6. VGsatomi

    VGsatomi

    Webmaster's Council

    Joined:
    May 11, 2004
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    Allies have light and medium tanks. Soviets have heavy and mammoth.

    This map is designed more to reflect the campaign-style action that was seen in red alert's single player mode, where you do not always have the luxery of building structures or selecting sides before the mission. This is not meant to reflect multiplayer, or "melee" action.

    Oh, and helicopters had zero vision range in the original, as well.
    -VGsatomi
     
  7. VampireKB

    VampireKB

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    ok..may be i remember it from C&C .....
    But helicopters with vision 0 ...

    P.S. Wanna play for Soviet Forces ! :D
     
  8. WKWebsite

    WKWebsite

    Joined:
    Jan 18, 2005
    Messages:
    15
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    Always love your maps~! long time didnt login here after downloads ur innuyasha map.
    Now~! red alert~! cool~!

    24MB?? :shock: so many models~!
     
  9. Mechanical Man

    Mechanical Man

    Joined:
    Jan 18, 2005
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    I wish to see if VGsatomi makes good maps, but all of them are so massive. Maybe I should ask him if he sends me ripped versions of his maps.
     
  10. VGsatomi

    VGsatomi

    Webmaster's Council

    Joined:
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    Updated due to patch breakage.
     
  11. -Kobas-

    -Kobas-

    Joined:
    Jan 17, 2010
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    Grrr again fail description :sad:
     
  12. Snacker

    Snacker

    Joined:
    Mar 5, 2010
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    GOD!!!

    You need better description, and the file size is WAY too big. God, god, god!!! Mega fail. I haven't played yet since map takes so long time to dl since it's so big!

    EDIT: Remove the music, it may be good, BUT IT WEIGHS ALMOST 20 MG!
    EDIT2: You have to import DISBTN icons, since the icons is green when I pause.
    EDIT3: According to Leak Check v3.1, the trigger Map Initialization had 6 leaks, Unit Dies 3 leaks, Unit Dies2 4 leaks, Ground Burn 4 leaks, First Battle 37 leaks, Assault1 38 leaks, Routine Attacks 9 leaks each, V2Notice 2 leaks, NotDie 2 leaks, Rond 6 leaks, Base 1 Destroyed 8 leaks, Base 2 Destroyed 3 leaks, Assault2 136 leaks and so on ... GOD!!!
    EDIT4: I noticed it was a single player map, so leaks doesn't matter ... But it's much more fun to play with other players.
    EDIT5: Real Red Alert has much more infantry ... atleast the second.
     
  13. Skyswimsky

    Skyswimsky

    Joined:
    Apr 25, 2009
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    wtf i cant understand why so many people cry bout the mapsize...i mean i can understand it a lil bit if the map is multiplayer, but it isnt. And 24 MB...big? lmao? My highest downloadspeed is 180 kbs and the map is still fast enough to download, so why the hell are ppl complainin so much bout big filesizes (for soloplaymaps) X_x
     
  14. venus0310

    venus0310

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    oh, it is interesting
     
  15. meatfactory

    meatfactory

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    Jan 3, 2009
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    Because most of them have nothing to do except to write bullshit comments for statistics [number of posts].
     
  16. Pourquoi

    Pourquoi

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    Could you make the initial cinematic skippable?
     
  17. Mechanical Man

    Mechanical Man

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    My sir, no one is posting bullshit except for you. At least you could check the date of the posts and initial map release and realize that not all people have uber fast internet, because using modem, which usually means you must pay per minute and downloading 5 kb/s with paying every second you are online is NOT funny!
     
  18. vegetation

    vegetation

    Joined:
    Jul 20, 2008
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    I find it good, except that some guys have the same voice and that engineer car can heal soldier (which is pretty weird). The part where you always get attacked every 30 secs is very boring
     
  19. andreasaspenberg

    andreasaspenberg

    Joined:
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    there is a few things that are wrong. tanya doesnt attack as fast as she should.(speed listed as fast, should be very fast) tanya doesnt plant explosives on buildings by right clicking.(she does in the real game.) you should get a build system in place. you could for example give players an mcv after they have survived for a while.