ranged attack ability

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So... my unit is a melee unit, but i want it has an ability making it ranged unit temporary. Does the fire arrow ability will work? I only want that this unit throw rock on ennemy until it has not enought mana.

please tell me if the fire arrow systeme will work if my unit is a melee attacker basically, and if no, tell me what i need to do.
thanks :ogre_hurrhurr:

Edit: sorry, I said fire arrow, but I meant, searing arrow ;)
 
Hmm, from what I remember the fire arrows won't work. You could perhaps use a metamorphosis or a simple replace trigger.
Since you got the mana condition you may want to do it with triggers.

Btw, may I ask why you didn't just try the fire arrow idea before posting in here? I bet it would take just as long time as to write this post :b
 
you need to have a dummy unit to use the searing arrow...

  • Event
    • Unit - starts the effect of an ability
  • Conditions
    • Ability - ability being cast equals to searing arrows
  • Actions
    • Unit - Create 1 Dummy for owner of casting unit at (point facing casting unit)...blah blah blah...
    • Unit - Order last created unit to Night Elf Searing arrows...etc...
you can make it autocast also, just edit it by triggers & object editor...
 
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