- Joined
- Jul 25, 2009
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- 3,091
So I run a trigger that spawns shit in a region, then, when someone enters said region, it triggers a bunch of stuff.
What I want to do, is make said region, random, so that, you don't go to the same region every time.
There are two methods I know of, both of which, do not work.
The second method, is to do this...
Does anyone know a workaround, because this is pissing me off.
Thanks in advance.
What I want to do, is make said region, random, so that, you don't go to the same region every time.
There are two methods I know of, both of which, do not work.
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- (Random integer number between 1 and 100) Less than or equal to 25
-
Then - Actions
- Set MissionRegion[1] = Helicopter Roof Landing <gen>
- Set MissionRegion[2] = Scientist Spawn <gen>
-
Else - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- (Random integer number between 1 and 100) Less than or equal to 25
-
Then - Actions
- Set MissionRegion[1] = Scientist Spawn 2 <gen>
- Set MissionRegion[2] = Trucks Area <gen>
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
The second method, is to do this...
- Region - Center Trucks Area <gen> on (Center of Scientist Spawn 2 <gen>)
Does anyone know a workaround, because this is pissing me off.
Thanks in advance.