- Joined
- Sep 26, 2009
- Messages
- 26
Hi, I've been spending my time creating and updating a map I made over the past week or two.
I keep on updating the map every now and then. The problem I'm experiencing at the moment, is when I actually host my map online. When people join the map online, they DL the map, and on 99% they get "kicked", or disconnected(this is not 100% of the people who join, but roughly 60%).
Disconnections during the game is not the problem.
I have tested all of my triggers, by turning them off, and even deleting them. The problem was not fixed and shows me the problem isn't with my triggers. I have run a Comodo Anti virus scan test, as well as a scan from AVG to test whether the problem could be caused by a virus.
But no Virus was found.
The disconnection of players roughly started happening after i finished a trigger within the map the other night. Though I cannot say that the trigger is the cause since I have removed the trigger in total to test the map, but the problem still persisted.
I would appreciate any suggestions on how to fix this problem.
I keep on updating the map every now and then. The problem I'm experiencing at the moment, is when I actually host my map online. When people join the map online, they DL the map, and on 99% they get "kicked", or disconnected(this is not 100% of the people who join, but roughly 60%).
Disconnections during the game is not the problem.
I have tested all of my triggers, by turning them off, and even deleting them. The problem was not fixed and shows me the problem isn't with my triggers. I have run a Comodo Anti virus scan test, as well as a scan from AVG to test whether the problem could be caused by a virus.
But no Virus was found.
The disconnection of players roughly started happening after i finished a trigger within the map the other night. Though I cannot say that the trigger is the cause since I have removed the trigger in total to test the map, but the problem still persisted.
I would appreciate any suggestions on how to fix this problem.