- Joined
- Jun 2, 2015
- Messages
- 85
So I am working on my own melee map that is altered. The map has ingame commands for:
-setname, -colorme *Color*, -close cam | -normal cam | -far cam.
The map has: customized Heroes
The map has: Randomized triggers that happen at the start of a round.
-- IF anyone would help me come up with some unique Map events that occur ONCE and at the start of the map. I will try to put it into my map. So far i have the following:
(1): Handicap - Every player in the map has their health handicap set to 75%.
(2): Pillage - Every unit that is trained or sold is given Pillage, and every unit at the start is also given Pillage.
(3): Sharp Blade - Every Creep in the Map has been given a 30 Bonus damage to their attacks.
(4): Blink - Every unit that is trained or Sold is given Blink, and every unit at the start is also given Blink.
(5): Random Gold - A random player is given 500 Gold at the start of the Round.
(6): Random Wood - A Random player is given a Random Integer from 100 to 1000 Lumber.
(7): Zombie - Every time a Unit owned by a player in the map dies, They will have a 5 second delay then they are resurrected as a zombie for Neutral Hostile.
(8): Teleport - Every unit that is trained or sold is given Teleport, and every unit at the start is also given Teleport.
(9): Clonization - You will get a copy of that unit that is Trained/Summoned/Sold (Works for Heroes aswell)
(10): Movement - Every unit that is trained or sold is given 522 movement speed, and every unit at the start is also given 522 movement speed.
(11): No Air - Every air unit that you can train/buy/upgrade is Taken away. When a Obsidian statue enters the map his ability to become a Destroyer is removed.
------------- that is all I have so far. If you would like to suggest something. Please do so now! (And no i am not removing any of those events.)
( I thought about these ideas myself and no I did not take them from other maps... )
-setname, -colorme *Color*, -close cam | -normal cam | -far cam.
The map has: customized Heroes
The map has: Randomized triggers that happen at the start of a round.
-- IF anyone would help me come up with some unique Map events that occur ONCE and at the start of the map. I will try to put it into my map. So far i have the following:
(1): Handicap - Every player in the map has their health handicap set to 75%.
(2): Pillage - Every unit that is trained or sold is given Pillage, and every unit at the start is also given Pillage.
(3): Sharp Blade - Every Creep in the Map has been given a 30 Bonus damage to their attacks.
(4): Blink - Every unit that is trained or Sold is given Blink, and every unit at the start is also given Blink.
(5): Random Gold - A random player is given 500 Gold at the start of the Round.
(6): Random Wood - A Random player is given a Random Integer from 100 to 1000 Lumber.
(7): Zombie - Every time a Unit owned by a player in the map dies, They will have a 5 second delay then they are resurrected as a zombie for Neutral Hostile.
(8): Teleport - Every unit that is trained or sold is given Teleport, and every unit at the start is also given Teleport.
(9): Clonization - You will get a copy of that unit that is Trained/Summoned/Sold (Works for Heroes aswell)
(10): Movement - Every unit that is trained or sold is given 522 movement speed, and every unit at the start is also given 522 movement speed.
(11): No Air - Every air unit that you can train/buy/upgrade is Taken away. When a Obsidian statue enters the map his ability to become a Destroyer is removed.
------------- that is all I have so far. If you would like to suggest something. Please do so now! (And no i am not removing any of those events.)
( I thought about these ideas myself and no I did not take them from other maps... )