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[Trigger] Raise and decay problem

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CheeseOfDoom

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CheeseOfDoom

so i had an object that was sort of like a ward with some triggers to it, and it was working fine for the most part and then i decided to change the raise and decay thing. after i changed it, the ward is no longer visible even after changing it back

what went wrong? im sure theres some minor change i have to make thatll make it fine, but i cant find it
 
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