Moderator
M
Moderator
VGsatomi: Approved. Nice that players can repick their heros after every round. Good teamwork map.
(8 ratings)
The priest puts his whole life on the line to rescue god's children that he's able to build up a shield of believe, which protects him against any attacks for 20 seconds and refreshes mana in an amount of hitpoints he currently has.
Whenever this spell is cast, the priest's intelligence is permanentely increased by 4.
Has a cooldown of 90 seconds.
(due to his new gained passive ability, the cooldowns of his spells are slightly risen)The shaman follows the leads of his ancestors who became part of his soul. This grants him a chance of 5% to deal 30 area damage on attack.
Whenever the shaman casts a spell on an allied hero he'll gain +1 agility. When he casts Warrior's election, all his attributes are raised by 2.
The bonus gained through 'Ghosts of the Ancestors' is permanent.
The Obsidan Statue stores the memorys of the generations of thousands and thousands of years. With every spell cast on an allied hero, there is a chance of 50% to apprehend the true meaning of living, granting the caster and the target a permant experiance bonus.|n|nWith every level up the granted experiance is risen and health and mana of the Obsidan Statue are fully refreshed.
Half-Demon (Support hero):
Specialty: Constantly loses mana instead of generating it. Receives less mana when consuming mana pots.
innate: Soul Recovery
The Half-Demon has to continually spend mana to maintain control over the demon within him.
Use this spell to recover mana by taking it from your allies.
First skill: Demon Howl
The Half-Demon lets his inner demon cry out and release his wrath on the enemies in range. Reduces the enemy's attack damage for 10 seconds and deals damage in amount of the Half-Demon's mana.
Second skill: Demon's Hunger
Only draining the souls of his enemies will satisfy the demon's hunger. Deals damage every second to all enemy units near the target and adds 50% of the dealt damage to the Halfdemon's life. Lasts for up to 4.5 seconds.
Third skill: Seal of Light
Seals the demon by using the force of Elune. This will stop the mana loss until the demon is able to break free again. Increases the mana and life regeneration.
Ultimate: Elune's Purge
Frees the Half-Demon from his inner demon for 30 seconds with the help of Elune herself. The Night elf will return to his former form and use his magic and force to aid your teammates and fight with all his soul.
You can't use any items will in Night elf form.
Hunter:
First skill: Summon Bear
Summons a bear that fights for the hunter.
Second skill: Shrapnel Ammunition
The hunter loads his gun with shrapnel ammunition, causing splash damage to all enemies near the target. Lasts for 20 seconds
Third skill: Decoy
Creates a decoy at targeted location. As the decoy is full of thorns, every attack against it will hurt the attacking unit. Lasts for 15 seconds.
Ultimate: Hunting Instinct
Gives the hunter 6% chance to deal 4x damage on an attack. The Hunter is a patient killer. he waits for the perfect time to unleash his wrath on the critters. This ability can be used once to instantly increase this % by 2x his level at that time.
Can only be used once.
Frontline Veteran:
First skill: Defend
Puts your shield into position to prevent all damage taken for 3|5|7 seconds. Enemies will still attack you.
Cooldown: 1|0.5|0s
Adds 2|3|4 hero charges
Second skill: Concentration
The Frontline Veteran concentrates for 2 seconds to enter a state of higher awareness, stunning all enemies around him for 2 seconds. The higher concentration allows him to attack 100%|200%|300% faster and deal 15|20|25 bonus damage. The effect stays for 8 seconds.
Cooldown: 12s
Adds 2|3|4 hero charges
Third skill: Heroism
The Frontline Veteran knows when to be a hero and when to be a coward. For every 9 hero charges, he'll unleash a powerful whirlwind strike, damaging all enemies around him by 75. Reduces all received damage by 10%|20%|30% and gives a chance of 5%|10%|15% to create a hero charge when attacked.
Ultimate: Specialization
The Veteran can choose the way of the shield or the way of the sword.
The path of the shield makes him able to unleash powerful shockwaves whenever he casts the 'Defense' skill, dealing 45 damage to all surrounding enemies.
The path of the sword gives him the ability to use the ancient technique of the Fallen Hero. Dealing 145 damage in a huge area, but can only be used once every 180 seconds.
Heavy Artillery: The Goblin Warrior calls his friends for a nice artillery barrage for the targeted area. They fire 10 times. Each shot deals 125 damage to directly hit targets and 35 damage to surrounding targets. Damages enemies and allies. Cooldown: 160s