- Joined
- Dec 6, 2018
- Messages
- 10
Hey guys, hope you can help me on this 
I try to do an event in Wurst-Script that periodically spawns some units on a random point of the playable map area. Now i want to check if the picked point would be in a 1000 radius of any players starting location and than pick a point out or on the border of that radius. My idea is to do some calculations with a dummy, but i have no clue how i can get a point out of the 1000 radius, or of the 1000 radius border.
I would be glad if someone can give me some tips to achieve this
Best regards
I try to do an event in Wurst-Script that periodically spawns some units on a random point of the playable map area. Now i want to check if the picked point would be in a 1000 radius of any players starting location and than pick a point out or on the border of that radius. My idea is to do some calculations with a dummy, but i have no clue how i can get a point out of the 1000 radius, or of the 1000 radius border.
I would be glad if someone can give me some tips to achieve this
Best regards