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Question about using custom skinned tiles

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You have to replace an existing tile with your custom one.

Basically, you need to import your custom file and set its path to the one of the tile you wish to replace.

You can find the different paths here for instance. Just make sure you replace the correct one.

e.g. If you set your texture path to TerrainArt\LordaeronSummer\Lords_Grass.blp , all tiles using the Lordaeron Grass tile will look like your own tile. You may need to restart the editor after changing the path though.
 
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