- Joined
- Mar 21, 2008
- Messages
- 375
so im using triggerhappy's codegen system (here)
basically i want to save a bunch of boolean values as to indicate that the player has unlocked certain things, but it turns out saving a shitton of 0/1s makes the save code very long
on top of that, i'm saving the usual rpg stuff as well (level/stats/items/etc.) which makes the code even longer
is there any way to shorten the code in this situation or am i dumb
also i should probably just switch to his codeless save/load system, but might as well ask anyway
basically i want to save a bunch of boolean values as to indicate that the player has unlocked certain things, but it turns out saving a shitton of 0/1s makes the save code very long
on top of that, i'm saving the usual rpg stuff as well (level/stats/items/etc.) which makes the code even longer
is there any way to shorten the code in this situation or am i dumb
also i should probably just switch to his codeless save/load system, but might as well ask anyway