- Joined
- Nov 26, 2006
- Messages
- 11,136
Holy nice music for your fist time
You should be an official music maker for maps, I know if I ever bother to make a map worthy of hiveworkshop than I would be glad to use your music in it.
Keep up the good music,
KeKeKe
Well the plugin I used is supposed to be a gameboy sound emulatorWow, sounds like something I heard on a game-boy color (which I happen to be the last one earth to use one, apparantly.)
ah, good ol' gamemakerVery nice though. I'm gonna try this for a game using a tool on yoyogames.com called gamemaker. It makes games with pretty low res, so it would fit better than putting this music in a 3-d one.
Wow, sounds like something I heard on a game-boy color (which I happen to be the last one earth to use one, apparantly.)
Very nice though. I'm gonna try this for a game using a tool on yoyogames.com called gamemaker. It makes games with pretty low res, so it would fit better than putting this music in a 3-d one.
-To tell you the truth this song is like Deja-vu to the first route song in the original pokemon series, its not exactly the same but its very similar - twice as catchy though.
-To tell you the truth this song is like Deja-vu to the first route song in the original pokemon series, its not exactly the same but its very similar - twice as catchy though.
yeah thats the one, though I think the ones from the later games (I think gold/silver had the same song just a bit more full sort of like Pyrities song)
What do you mean by that?
Well I would recognize a difference between transitioning and flowing
Exactly my point. it seems to jump to differet parts of the song, instrad of flowing into them smoothly, and the ending is... jittery.