• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Public Beta 3: Headhunter's Glory

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New version is out!
Check it out here.

- Totally removed the lag before game starts.
- Desert soundtrack changed to Johan K - Evil Sands.
- Fixed a bug with mass yeti spawning.
- Elder Yeti: Removed ressurrection.
- Fixed a bug with limitless stat levelups.
- Fixed a bug with stun from Nature that stunned owner of nature stat instead of damaged enemy.
- Fixed a bug with disappearing parts of hero models in Hero Pick screen.
- Fixed some issues with missing terrain pathing.
- The middle lane jumpers didn't completely interrupt the hero's orders now.
- Normalized all the effects from Elemental Stats.
- Now you must kill 20 creeps to complete 'Forest Creep Hunt' quest.
- Fixed some tooltip errors.
- Arachnathid creeps name changed to Scorpion.
- Restructurized target priorities for lane creeps.
- New Forest Creep: The Archhydra (Mini-boss).
- New Forest Creep: The Archharpy (Mini-boss).
- New Forest Creep: The Green Archdragon (Mini-boss).
- New Forest Creep: The Bronze Archdragon (Mini-boss).
- New Forest Creep group: Seabourne.
- New Forest Creep group: Turtles.
- New Forest Creep group: Salamandras.
- New Forest Creep group: Owlbears.
- Damage from spells don't trigger Elemental Stats now.
- Damage from Elemental Stats don't trigger on-time spell effects.
- Fixed an imbalance between Oasis and Desert creeps, towers and lanes.
- New quest added: 'The General's Trials'.
- Reworked Essence of Swamp.
- Fixed Soulstone ability to be sold for enormous price after collecting some charges.
- Normalized forest creeps facing angles.
- Fixed a bug connected with some buff placings.
- Fixed some minor bugs with 'Forest Creep Hunt' quest.
- Added new Forest Creep anti-stealing system.
  • This influences only creep that will count for players during 'Forest Creep Hunt' quest.
  • Forest creep will count only to player who dealt the most high damage to this creep.
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Gnoll Headhunter: Added a cap of 220/260/300/340 total damage to Final Cut.
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Gnoll Headhunter: Fixed double damage display from wounds made by Gnoll Headhunter.
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Gnoll Headhunter: Added Combos.
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Gnoll Headhunter: Damage from Strengthen Slash wounds increased from 2/4/6/8 to 12/24/36/48.
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Lightning Warrior: Fixed a special bug that forced the effects from Elemental Stats to disappear when Lightning Warrior casted True Form.
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Lightning Warrior: Fixed a bug that prevented True Form to decrease minimal damage for triggering Ion Guards.
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Lightning Warrior: When a tower attacks the unit with Ion Guards, it won't disappear if no enemy units in 650 AoE will be detected.
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Sun Rogue: Added anti-attack to units casing and trapping into Heliocentric.
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Sun Rogue: Fixed a bug with Speed of Light not working sometimes.
 
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