- Joined
- Feb 11, 2011
- Messages
- 1,860
Hi guys,
I would like a system to put in my map that prevents other players from picking up and attacking your items. I have a trigger that sets the item's owner when it is bought:
Thanks for any help!
I would like a system to put in my map that prevents other players from picking up and attacking your items. I have a trigger that sets the item's owner when it is bought:
-
Item Ownership
-
Events
- Unit - A unit Sells an item (from shop)
- Conditions
-
Actions
- Item - Change ownership of (Sold Item) to (Owner of (Buying unit)) and Retain color
-
Events
Thanks for any help!