- Joined
- Jul 25, 2011
- Messages
- 1,061
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IB
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Events
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Unit - A unit Sells an item (from shop)
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Conditions
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Actions
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Game - Display to (All players) the text: hi
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Item - Set the custom value of (Sold Item) to (Player number of (Owner of (Triggering unit)))
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Hero - Give (Sold Item) to Gladiator[(Custom value of (Sold Item))]
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