-
Unit Buy Copy
- EventsUnit Buy
-
Events
- Unit - A unit Sells a unit
-
Conditions
-
Multiple ConditionsOr - Any (Conditions) are true
-
Conditions
- (Triggering unit) Equal to (==) Heroes[11]
- (Triggering unit) Equal to (==) Heroes[10]
- (Triggering unit) Equal to (==) Heroes[9]
-
Conditions
-
Multiple ConditionsOr - Any (Conditions) are true
-
Actions
- Game - Display to Player 1 (Red), at offset (0.00, 0.00) the text: unit sold
- Unit - Remove Heroes[(Player number of (Owner of (Buying unit)))] from the game
- Unit - Remove (Sold unit) from the game
- Unit - Create 1 (Unit-type of (Sold unit)) for (Owner of (Buying unit)) at ((Owner of (Buying unit)) start location) facing 0.00 degrees
Unit - Remove Heroes[(Player number of (Owner of (Buying unit)))] from the game <-- will this work?
(i got wisp that buys a unit from shop)
DONE FIXED>>>