- Joined
- Aug 16, 2007
- Messages
- 884
Is it possible to mitigate code injections into the map script?
Personally I tried using a MPQ editor on my (protected) map and then edited the code, but it fails to save. I'm not sure how it's done and what I can do to prevent the injections.
I can add code that checks gold amount, etc, but if anyone can inject code I asume they can remove code as well?
Personally I tried using a MPQ editor on my (protected) map and then edited the code, but it fails to save. I'm not sure how it's done and what I can do to prevent the injections.
I can add code that checks gold amount, etc, but if anyone can inject code I asume they can remove code as well?