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Project: Legendary Risk First Images

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History: A long time passed since the last battle, the land is fertile and the survivors are enjoying their few moments of peace and recovering from recent injuries ... is time for a new war!



Map Information:
:carr: Players supported: 2-12
:carr: Game Type: Risk
:carr: Map Size: 160x160
:carr: Languages: English and Spanish (Working in more lenguajes)
:carr: Map State: Terrain: Complete Units: In Progress Risk mechanics: In Progress
:carr: Bugs: Nothing for Now



Images:

:carr: First show images of the battlefield:

worldedit20101120145448.jpg
worldedit20101120145506.jpg
worldedit20101120145515.jpg
worldedit20101120145522.jpg
worldedit20101120145532.jpg
worldedit20101120145538.jpg
worldedit20101120145545.jpg
worldedit20101120145607.jpg



:carr: Now I will show some battles:


war32010112014395925.jpg
war32010112015093535.jpg
war32010112620074665.jpg
war32010112620075073.jpg
war32010112620080935.jpg
war32010120621425473.jpg


(Note: the screenshots were taken from the Spanish version, this does not confuse you, I'm working in English and Spanish versions)



Special Features:

:carr: All units have a special bonus that distinguishes (the most common is the bonus damage against certain units)
:carr: All skills are automatic cast, for example, a caller murloc attacking another unit, the attack will release a certain percentage of some skill
:carr: In this Risk, no towers at each base, but there will be a defending unit, which will have bonuses on damage and defense by staying selected as defender
:carr: Each unit has unique properties such as the ability to fly, or swim, or even to transport by sea to other units while walking on firm ground



I need help from people who know...

:fp: The basic mechanics of a Risk
:fp: Produce good images for the map, not stolen
:fp: Ideas for new abilities for units

:ogre_datass: If you are interested in the map and meet at least one of the requirements send PM

If you've helped me, and if you interest me... Welcome to the Club! :thumbs_up:
 
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