Zwiebelchen
Hosted Project GR
- Joined
- Sep 17, 2009
- Messages
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Anyone has seen this promising kickstarter project?
It's actually meant to be released by the end of this year. The kickstarter campaign raised almost 4 million dollars.
https://eternity.obsidian.net/
Project Eternity (now renamed to "Pillars of Eternity") is made by Obsidian, completely funded via kickstarter with no publisher behind the scenes, which means they can actually take the time to make the game as they want, without any deadlines and pressure by the publisher.
It's a 2D isometric RPG with 3D character models and is based losely on the Baldurs Gate / Icewind Dale franchises. It's mechanics are inspired by D&D 3.5 (and have a lot of similarities), but in order to prevent legal issues, they made up their own system.
While the looks of the game appear 2D, the engine is actually Unity. Which means that the landscape is a mixture of 3D animations, 2D pre-renders and actual 3D objects with dynamic lighting.
The main focus will be about a "classic" oldschool RPG experience: story-driven, characters with personalities, realtime tactical party-based combat with the option to pause during a battle.
The game also has a fresh concept to allow and encourage different playing styles:
You will only gain experience by doing quests, not by killing monsters. Which means that you can stealth & pickpocket your way through the game, if you like so.
The game will be DRM free (as the funds basicly revenued it's production cost already, they don't have to fear piracy).
So what do you guys think of this? I actually have a lot of hopes for this. I like the screenshots so far, even if the optics and spell effects are pretty aged, it still looks beautiful, due to the high detail 2D backgrounds.
It's actually meant to be released by the end of this year. The kickstarter campaign raised almost 4 million dollars.
https://eternity.obsidian.net/
Project Eternity (now renamed to "Pillars of Eternity") is made by Obsidian, completely funded via kickstarter with no publisher behind the scenes, which means they can actually take the time to make the game as they want, without any deadlines and pressure by the publisher.
It's a 2D isometric RPG with 3D character models and is based losely on the Baldurs Gate / Icewind Dale franchises. It's mechanics are inspired by D&D 3.5 (and have a lot of similarities), but in order to prevent legal issues, they made up their own system.
While the looks of the game appear 2D, the engine is actually Unity. Which means that the landscape is a mixture of 3D animations, 2D pre-renders and actual 3D objects with dynamic lighting.
The main focus will be about a "classic" oldschool RPG experience: story-driven, characters with personalities, realtime tactical party-based combat with the option to pause during a battle.
The game also has a fresh concept to allow and encourage different playing styles:
You will only gain experience by doing quests, not by killing monsters. Which means that you can stealth & pickpocket your way through the game, if you like so.
The game will be DRM free (as the funds basicly revenued it's production cost already, they don't have to fear piracy).
So what do you guys think of this? I actually have a lot of hopes for this. I like the screenshots so far, even if the optics and spell effects are pretty aged, it still looks beautiful, due to the high detail 2D backgrounds.