OMG
When I think I spent time recreating a similar bar because I wanted the golden color, and the background for the bar border and it was straight in front of my nose !
This said I just wanted a single animation. I don't understand why people are not trying to scale a single animation via triggers rather than use 100 animations with a repeating timer.
Or maybe the natives SetDestructableAnimationSpeed (destructables) or BlzPlaySpecialEffectWithTimeScale (sfx) were only added recently ?
Anyways, as for these natives, I can't seem to sync the animation with my spell with a destructable, and the TimeScale does not seem to work , even for non attacjed SFX.
I might end up having to use a model with several animations in the end...