- Joined
- Sep 24, 2007
- Messages
- 300
No units are created. Watafak? :/
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Basics
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Events
- Time - Elapsed game time is 0.50 seconds
- Conditions
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Actions
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-------- UNIT CREATION --------
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Do Multiple ActionsFor each (Integer A) from 1 to 12, do (Actions)
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Loop - Actions
- -------- GONDOR MEELE CORPS 1 --------
- Set Temploc = (Center of meele spawn gondor 1 <gen>)
- Unit - Create 1 Footman for MeelePlayer[1] at Temploc facing 180.00 degrees
- Unit Group - Add (Last created unit) to UnitGroup[1]
- Unit - Set the custom value of (Last created unit) to 1
- Custom script: call RemoveLocation(udg_Temploc)
- -------- GONDOR MEELE CORPS 2 --------
- Set Temploc = (Center of meele spawn gondor 2 <gen>)
- Unit - Create 1 Footman for MeelePlayer[1] at Temploc facing 180.00 degrees
- Unit - Set the custom value of (Last created unit) to 2
- Unit Group - Add (Last created unit) to UnitGroup[2]
- Custom script: call RemoveLocation(udg_Temploc)
- Game - Display to (All players) the text: loop
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Loop - Actions
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Do Multiple ActionsFor each (Integer A) from 1 to 12, do (Actions)
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-------- UNIT CREATION --------
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Events
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selection system
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Events
- Player - Player 1 (Red) Selects a unit
- Player - Player 2 (Blue) Selects a unit
- Player - Player 3 (Teal) Selects a unit
- Player - Player 4 (Purple) Selects a unit
- Player - Player 5 (Yellow) Selects a unit
- Player - Player 7 (Green) Selects a unit
- Player - Player 8 (Pink) Selects a unit
- Player - Player 9 (Gray) Selects a unit
- Player - Player 10 (Light Blue) Selects a unit
- Player - Player 11 (Dark Green) Selects a unit
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Conditions
- (Unit-type of (Triggering unit)) Equal to (==) Footman
- (Unit-type of (Triggering unit)) Equal to (==) Rohan knight
- (Unit-type of (Triggering unit)) Equal to (==) Archer
- (Unit-type of (Triggering unit)) Equal to (==) Grunt
- (Unit-type of (Triggering unit)) Equal to (==) Raider
- (Unit-type of (Triggering unit)) Equal to (==) Long distance artilery
- (Unit-type of (Triggering unit)) Equal to (==) Catapult
- (Unit-type of (Triggering unit)) Equal to (==) Gryphon Rider
- (Unit-type of (Triggering unit)) Equal to (==) Gryphon Rider
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Actions
- Selection - Select UnitGroup[(Custom value of (Triggering unit))] for (Triggering player)
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Events