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The player group "All Players" doesn't leak, so you don't need to destroy it. I've heard that this can cause bugs. Just use "Player Group - Pick every player in (All Players) and do (Actions)"
Take note that you are using a global timer (Wave_Timer), everytime you set and destroy the Wave_Timer the timeout will be reset and the other will not be destroyed...
The only way to fix this bug is by using different variables or using jass setup...
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