- Joined
- May 21, 2006
- Messages
- 323
Hi, I am trying to rip some WoW Models for my current project, because I wasnt able to find a good ripper. I am able to extract .m2 model files out of WoW (newest version) and open them in 3ds max via NeoDex Plugin, but when I export them again as an .mdx it tells me that something went wrong, but it is still converted, when I now open the mdx file in Wc3 Model Editor everything is still fine, so I put the texture material on BUT when I then play the animations it is completely messed up like some parts of the model arent connected to the other. For example the Chest moves fine while the legs dont do anything.
I have taken this tutorial for help http://www.wcunderground.com/how-to-rip-wow-models-best-way-t4704.html
So if anyone knows a solution that would be great.
I have taken this tutorial for help http://www.wcunderground.com/how-to-rip-wow-models-best-way-t4704.html
So if anyone knows a solution that would be great.