Hi all!
I have made Wooden Gear model that turns around usind 1 bone, called Default
I wanted to experiment with Ribbons to make the effect of speedy turn on my Gear, so...
1) if I create Ribbon at x: 0 y: 64: z: 15 it has nice size but bad position (between nearby pieces of wood)
2) if I create Ribbon at x: 64 y: 0: z: 15 it has awful size but great position (inside the piece of wood)
3) if I try to combine... x: 64 y: 0: z: 15 with turning on the Ribbon for 0: {90, 0, 0, 1}... something happens
I tried turn it to
0: {1, 0, 0, 1},
0: {0, 1, 0, 1},
0: {0, 0, 1, 0} etc.
And also tried
0: {0, 0, 0, 1}
1000: {1, 0, 0, 1} etc.
But results are big and laggy.
Also tried Linear... Bezier types of rotation, nothing helps!
How to use those "Rotation" options?
I have made Wooden Gear model that turns around usind 1 bone, called Default
I wanted to experiment with Ribbons to make the effect of speedy turn on my Gear, so...
![4165399.jpg](/proxy.php?image=http%3A%2F%2Fwww.imageup.ru%2Fimg21%2F4165399.jpg&hash=44c827e435ed4e34eb3603f1ffd3c416)
1) if I create Ribbon at x: 0 y: 64: z: 15 it has nice size but bad position (between nearby pieces of wood)
![2165397.jpg](/proxy.php?image=http%3A%2F%2Fwww.imageup.ru%2Fimg21%2F2165397.jpg&hash=284f8b7e6bb5d5e0df2b79357be23b3d)
2) if I create Ribbon at x: 64 y: 0: z: 15 it has awful size but great position (inside the piece of wood)
![6165401.jpg](/proxy.php?image=http%3A%2F%2Fwww.imageup.ru%2Fimg21%2F6165401.jpg&hash=ba87f4b5b931cb8edb89761d28a8fce8)
![1165396.jpg](/proxy.php?image=http%3A%2F%2Fwww.imageup.ru%2Fimg21%2F1165396.jpg&hash=f531f0ea45efeed807044ef892a6f0ef)
3) if I try to combine... x: 64 y: 0: z: 15 with turning on the Ribbon for 0: {90, 0, 0, 1}... something happens
![5165400.jpg](/proxy.php?image=http%3A%2F%2Fwww.imageup.ru%2Fimg21%2F5165400.jpg&hash=3cacc51d633f7fe9b46af50bc7693eea)
![3165398.jpg](/proxy.php?image=http%3A%2F%2Fwww.imageup.ru%2Fimg21%2F3165398.jpg&hash=7906763e5e99d136dc9a99f64145dc37)
I tried turn it to
0: {1, 0, 0, 1},
0: {0, 1, 0, 1},
0: {0, 0, 1, 0} etc.
And also tried
0: {0, 0, 0, 1}
1000: {1, 0, 0, 1} etc.
But results are big and laggy.
Also tried Linear... Bezier types of rotation, nothing helps!
How to use those "Rotation" options?