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Problem with talking in rpg.

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Jul 30, 2005
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66
  • King
    • Events
      • Unit - A unit Begins casting an ability
    • Conditions
      • (Ability being cast) Equal to Talk
    • Actions
      • Game - Display to (Player group((Owner of (Triggering unit)))) the text: |c00aaff00Armorer T...
Therein lies your problem. You have only specified that the ability be used, not the location or NPC it must be used in or on. I believe this also belongs in the WEHZ forum.
 
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