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Problem with model convert solved

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May 13, 2004
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My problems with modeling were that I couldn't convert (export) the model properly from 3DS Max into .mdl or .mdx's because when I changed it the rest of bones were missing and the only one was the root bone. I tried every exporter script(gmax scripts too in 3DS Max).

I found the solution using GMax, I have imported the .3ds to GMax and used the DeX script and finally converted it, Red Alert models will be soon uploaded.

GMax scripts don't work properly in 3DS Max!
 
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