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problem with getting a certain model to work

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Try restarting WE when you import the model.
OR
It uses custom textures, try importing them and check if it doesnt work again
If neither of these two works, then maybe there is a problem with the model...

Good Luck.
 
Why it is just 'obelisk.blp' is because of when you import a texture to your modeleditor (Magos at least), the source name of your texture will be 'obelisk.blp' that you'll be using for you model. And when you import your model with this new skin, the model will search after the 'obelisk.blp'.

Edit: 100th post, FYEAAAAAAH!
 
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