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[General] Problem with fog effect in reforged WE

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Apr 14, 2021
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Did anyone have problems when use the reforge WE? The fog effect of the map cannot display correctly when I make my own terrain.:cry:
like this picture of Arathi highland below:
screenshot 978.JPG

And below is my fog setting:
dmQj1y-3kuqK1nT1kSeq-fj.jpg

Other maps I made before also having this problem when I open them by reforged version WE, like this Eastern Plagueland which I made by classic WE:
dmQj1y-jncdZcT3cSsg-fi.jpg

And Silver Pine which I made by classic WE:
dmQj1y-kck1ZdT3cSsg-fi.jpg

I guess there must be a setting problem because the issue never happens before when I use the classic version WE. :pcry:
 

Dr Super Good

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Level 63
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Jan 18, 2005
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I think this may also apply in game as I recall someone else reporting a similar issue with the fog. It seems to be a limitation of the Reforged graphics engine and I think classic graphics shows it fine. They possibly did not intend for Reforged mode maps to use fog as the main reason to use fog, to hide the low Z view distance, is much less of a problem and there were potentially meant to be/are other effects that can be used instead.
 
Level 9
Joined
Apr 14, 2021
Messages
116
I think this may also apply in game as I recall someone else reporting a similar issue with the fog. It seems to be a limitation of the Reforged graphics engine and I think classic graphics shows it fine. They possibly did not intend for Reforged mode maps to use fog as the main reason to use fog, to hide the low Z view distance, is much less of a problem and there were potentially meant to be/are other effects that can be used instead.
Thanks for answering me, mate. So it cannot be solved? I have to say this reforged fog looks stupied and looks like I need to find another way to finish my terrain. Thank you very much.
 
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