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problem with custom spell...

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Level 6
Joined
Jul 26, 2010
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167
when I create two custom spells from a wc3 one for example fan of knives, theres no matter if the names of the customs spells are different, it still treat them as the same danm fan of knives. So if I use one, the other follow the same cooldown and things... how I fix it to make it treat them as two separated spells?
 
Level 17
Joined
Nov 13, 2006
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u cant change the regular ability base order id, only exception channel and spellbook ability, since channel ability pretty customizable (could be unit/point target or instant etc) most of people suggest that, so another word, u cant use 2 ability on same hero if both of them based on same ability..........

(maybe make a dummy ability what got same icon than ur fan knives and if u cast it, remove another fan of knives ability and add new new one and order it, but this screw up the cooldown so no perfect solution)
 
Level 7
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May 11, 2010
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278
Like Shadow said, you can't have two custom abilities based on the same ability on one unit/hero.
To solve the issue, you can create a dummy spell that does nothing and a dummy unit with the second Fan of Knives. Make a trigger. When the Hero uses the dummy spell, create the dummy unit on the location of the hero, and order it to use it's Fan of Knives ability.

Here's a test map.
 

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Level 7
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May 11, 2010
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278
The "How to make a dummy ability?" post is worth reading, i'd say ignore the others for now. The best way to learn WC3 editor is in my opinion to mess around and try to do stuff. When you encounter problems, come here and ask, you'll be great in no time :)
 
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