ok , as far as i can tell from the multiple tutorials i've looked at i should be doing everything right , but even though i have the path right for using in game textures , tried mdl and mdx file formats ( even mdl and mdx named as opposite as what they are ) did the restarting the world editor compleatly, but all i get is the green and black cube with a "model could not be imported" when i test it i get nothing but a shadow
i've taken 3 diffrent objects , exported them into milkshapes edited and rigged it into a not bad for first try dragon knight did the stand and walk animation (no more yest as i decided to test to see if it would work or not yet ) after that i exported it as a mdl and did the texture setting in *cant remember the name but its a suggested model/geoset editor* and then added the paths to the blp files in notepad. after tha is when i try the import .
could some1 plz tell me what i am doing wrong and how to fix it ?
i've taken 3 diffrent objects , exported them into milkshapes edited and rigged it into a not bad for first try dragon knight did the stand and walk animation (no more yest as i decided to test to see if it would work or not yet ) after that i exported it as a mdl and did the texture setting in *cant remember the name but its a suggested model/geoset editor* and then added the paths to the blp files in notepad. after tha is when i try the import .
could some1 plz tell me what i am doing wrong and how to fix it ?