[Trigger] Problem with Cache

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Level 30
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Jun 11, 2017
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Hi all.
I working on RPG Campaign and using Starquizer system for Transitions (Transitions in Campaigns Guide).
My problem is trying to transist "quests" beetwheen my maps, using same method (integer value as quest progress). But when my hero goes to optional map (from main map with quests), those values dont recreates in that map, and i dont recieve my quests.
I used a "debug" - showing integer values in ingame chat. But all of them are zero. And when i return to my main map, i still have quests in map, but all progress values were set to zero (???).



PPS: Im not a english speaker, sorry for grammatic errors.
 
Level 30
Joined
Jun 11, 2017
Messages
989
It's hard to point out where the issue is without actual triggers.
Does the system work for you at all? Like everything else transitions correctly, except for the quests?
It works with others types (hero, his items and booleans are transfering correctly). And some of integer values transist correctly too.
My problem was in transitions some integer values.

PS: Problem was fixed, sorry for disturbance.
 
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