- Joined
- Mar 1, 2010
- Messages
- 1
Hi!
Im working with a Zombie invasion map for me and my friends, and im having some problems with the spawning. I dont want to do it the way with triggers for each wave.
So i tought i could use variables for changing how many spawns, and change the variable after X seconds.
Antalspawn is swedish for NumberOfSpawns and it is my variable

I found something with the Integer A & B command, but didnt really understand anything of it
Thanks for your help!
Farfarstoffel
Im working with a Zombie invasion map for me and my friends, and im having some problems with the spawning. I dont want to do it the way with triggers for each wave.
So i tought i could use variables for changing how many spawns, and change the variable after X seconds.
Antalspawn is swedish for NumberOfSpawns and it is my variable
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Actions
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Set Antalspawn = 1
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Wait 240.00 seconds
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Set Antalspawn = 2
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Wait 240.00 seconds
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Set Antalspawn = 3
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Wait 240.00 seconds
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Set Antalspawn = 4
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Wait 240.00 seconds
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Set Antalspawn = 5
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Actions
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Player Group - Pick every player in (All enemies of Player 1 (Red)) and do (Actions)
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Loop - Actions
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Wait 30.00 seconds
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Unit - Create Antalspawn Zombie for Player 12 (Brown) at (Center of Spawn5 <gen>) facing (Position of Brazier 0001 <gen>)
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Unit - Create Antalspawn Zombie Rider for Player 12 (Brown) at (Center of Spawn5 <gen>) facing (Position of Brazier 0001 <gen>)
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Unit - Create Antalspawn Zombie Berzerker for Player 12 (Brown) at (Center of Spawn5 <gen>) facing (Position of Brazier 0001 <gen>)
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Wait 0.10 seconds
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-------- Spawn1 --------
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Unit - Create Antalspawn Zombie for Player 12 (Brown) at (Center of Spawn6 <gen>) facing (Position of Brazier 0001 <gen>)
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Unit - Create Antalspawn Zombie Rider for Player 12 (Brown) at (Center of Spawn6 <gen>) facing (Position of Brazier 0001 <gen>)
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Unit - Create Antalspawn Zombie Berzerker for Player 12 (Brown) at (Center of Spawn6 <gen>) facing (Position of Brazier 0001 <gen>)
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Wait 0.10 seconds
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-------- Spawn1 --------
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Unit - Create Antalspawn Zombie for Player 12 (Brown) at (Center of Spawn2 <gen>) facing (Position of Brazier 0001 <gen>)
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Unit - Create Antalspawn Zombie Rider for Player 12 (Brown) at (Center of Spawn2 <gen>) facing (Position of Brazier 0001 <gen>)
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Unit - Create Antalspawn Zombie Berzerker for Player 12 (Brown) at (Center of Spawn2 <gen>) facing (Position of Brazier 0001 <gen>)
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Wait 0.10 seconds
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-------- Spawn1 --------
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Unit - Create Antalspawn Zombie for Player 12 (Brown) at (Center of Spawn4 <gen>) facing (Position of Brazier 0001 <gen>)
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Unit - Create Antalspawn Zombie Rider for Player 12 (Brown) at (Center of Spawn4 <gen>) facing (Position of Brazier 0001 <gen>)
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Unit - Create Antalspawn Zombie Berzerker for Player 12 (Brown) at (Center of Spawn4 <gen>) facing (Position of Brazier 0001 <gen>)
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I found something with the Integer A & B command, but didnt really understand anything of it
Thanks for your help!
Farfarstoffel