- Joined
- Apr 15, 2016
- Messages
- 118
-
Shadow MUI
-

Events
-


Unit - A unit Starts the effect of an ability
-
-

Conditions
-


(Ability being cast) Equal to Shadow
-
-

Actions
-


Set C_Start = (C_Start + 1)
-


Set C_Caster[C_Start] = (Triggering unit)
-


Unit - Add Ghost Stealth to C_Caster[C_Start]
-


Set C_Timer[C_Start] = 0.00
-


If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-



If - Conditions
-




C_Start Equal to 1
-
-



Then - Actions
-




Trigger - Turn on Shadow Period <gen>
-
-



Else - Actions
-
-
-
-
Shadow Period
-

Events
-


Time - Elapsed game time is 0.03 seconds
-
-

Conditions
-

Actions
-


For each (Integer C_CIndex) from 1 to C_Start, do (Actions)
-



Loop - Actions
-




Set C_Timer[C_CIndex] = (C_Timer[C_CIndex] + 0.03)
-




If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-





If - Conditions
-






C_Timer[C_CIndex] Equal to 5.00
-
-





Then - Actions
-






Unit - Remove Ghost Stealth from C_Caster[C_CIndex]
-






Set C_Caster[C_CIndex] = C_Caster[C_Start]
-






Set C_Timer[C_CIndex] = C_Timer[C_Start]
-






Set C_Start = (C_Start - 1)
-






Set C_CIndex = (C_CIndex - 1)
-






If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-







If - Conditions
-








C_Start Equal to 0
-
-







Then - Actions
-








Trigger - Turn off (This trigger)
-
-







Else - Actions
-
-
-





Else - Actions
-
-
-
-
-
Seriously, what's wrong with this trigger ? The "Unit - Remove ability" part is not working. The unit becomes invisible FOREVER.







