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problem adding 3 levs to spell :S

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Sep 4, 2004
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Hello i was trying to edit a blade beam spell that i found in the spells section of the site that was created by Monky-Master to make it have 3 levels and so that the initial damage and the damage of the little beams would increase at every level. Im not sure exactly what is screwing up here but ill post both the original and the 3 level version that i was trying to create because for some reason it is doing way too much damage if anyone could tell me what is messing up (and possibly how to fix it) i would really apreciate it :D
 

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Hmmmm, I looked at the map and I can't tell what is wrong. Wait, never mind I found it. You have no condition determining what level of the ability is being cast. Add if then else sttments testing if the skill being cast is lvl 1, lvl 2, or level 3.

This should solve your problem.

Another option is to have a base skill which stuns and use trigs to damage the unit(s). Then you could use a variable for the damage which is adjusted whenever you level up the base skill.

Hope that this helps.
 
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