Possible to allow multiple saves in multiplayer? (Also: SaveGame() does nothing.)

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Jul 12, 2009
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Is there a way to allow a player to save multiple times in a multiplayer game? Normally it's limited to once per player; I don't care whether it's some mojo to actually allow you to press the save button in the menu more than once (I have already tried PreventSave; it still expends the one allowed save) or by chat command.

call SaveGame("string.w3z") seems to do nothing. Suggestions?
 
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