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Possible memory leak

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Apr 3, 2006
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After about 2 hours or so of playing my RPG map on a LAN, it disconnects the players. Is this due to severe memory leaks that have built up over the course of the map and the map gets to a certain point and will not allow any more leaks or something?
 
i read somewhere that WE has a maximum limit of stored data during a game. but i don't know where i read this and it could be totally wrong what i'm actually telling here.
 
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