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possible campaign

「possible campaign」

By nigromante2012

Gameplay
[tr]
Following the story of wc3 these facts have gone into the depths of the citadel
which has guarded secrets that have never imagined

Screenshots
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231591-albums6946-picture76726.jpg

231591-albums6946-picture76727.jpg

231591-albums6946-picture76728.jpg

231591-albums6946-picture76729.jpg


Credits
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Models:
Amigurumi;
Tranquil;
FrancK;
HappyTauren;
UgoUgo;
Hexus;
Teaspoon;
-Grendel;
Callahan;
JetFangInferno;
Champara Bros;

Spell:
great slam for tk.tunker;
Feral Impact for Marcelo Hossomi;

Changelog
[tr]
Map Description Generator 「By Vengeancekael」

Keywords:
Warcraft 3, maiev, kael, Ladybash, a, b, c , d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z
Contents

possible campaign (Map)

Reviews
Orcnet20:21, 09th Dec 2013700 possible campaign (Tested Version Dec 7th, 2013) RateScorePercentLetter 5/591-100A RateScorePercentLetter 4/581-90%B RateScorePercentLetter 3/575-80%C RateScorePercentLetter 2/570-74%D...

Moderator

M

Moderator


1b5e5a7776e87f86f9c6951fa3dad711_64508.gif
Orcnet20:21, 09th Dec 2013

194715-albums6441-picture75028.png

possible campaign (Tested Version Dec 7th, 2013)


Rate
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5/591-100A

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4/581-90%B

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3/575-80%C

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2/570-74%D

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1/550-69%F

Overview:

Gameplay

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"The cinematic has 3 routes, along with options for 4 languages which is good, although most of the character's dialogue is very funky, each region being shown does not quite fill in the animation, and the camera can be really be fast and bumpy."

Terrain

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"The terrain looks a bit dull and monotone looking, much of the visuals were actually seen on Lady Vash's route."

Management

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"Overall map can be useful."

Total Score: (Gameplay[x/5] + Terrain[x/5] + Management[x/5] / Total Score[15] * 50 + 50)


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8/1577%C
 
Level 21
Joined
Nov 4, 2013
Messages
2,017
Quite good, but there were some things that disappointed me!

First of all, why not starting with the good points?

GOOD POINTS:-
- Cool music
- You can choose 4 languages (even if I think just a very few people will benefit from this)
- The cinematic splits into three parts. One part for Kael, one for Maiev and one for Lady Vashj
- The fights and battles were a bit good, especially Kael vs Warlock
- Great use of effects

And now the
BAD POINTS:-
- The terrain could be improved in some places
- All 3 parts didn't have an ending! Just coming to a specific scene and the film ends! :vw_wtf: How possible? What happens at the end?
For example, with Kael, who won? Kael or the warlock?
- The cameras weren't really perfect, especially with Kael's part.
- Slightly poor dialogue with a few mistakes, could be better!
- With Lady Vashj, the final monster approaches and the naga warriors do not face it! What the hell? A huge monster is coming and u do not face him??? :vw_death:

SOME SUGGESTIONS:-
- Improve the terrain by adding more doodads
- Improve some cameras. Pay more attention to Kael's part, it's the one which mostly needs to be better
- Use some mature vocabulary in the dialogue, not simple words. And obviously correct the mistakes like Ladybash --> Lady Vashj - Those stupid creatures not pass --> Those stupid creatures must not pass
- Make a conclusion for every part, don't let the cinematic end surprisingly while it's not over yet! U cannot end a cinematic in the middle of a fight for example! (Yes, I am talking of Kael's part!)
- Make the naga warriors face the big monster coming at the end of Lady Vashj's part

And so, I'd give it a 3/5
 
Level 7
Joined
Aug 4, 2013
Messages
36
Quite good, but there were some things that disappointed me!

First of all, why not starting with the good points?

GOOD POINTS:-
- Cool music
- You can choose 4 languages (even if I think just a very few people will benefit from this)
- The cinematic splits into three parts. One part for Kael, one for Maiev and one for Lady Vashj
- The fights and battles were a bit good, especially Kael vs Warlock
- Great use of effects

And now the
BAD POINTS:-
- The terrain could be improved in some places
- All 3 parts didn't have an ending! Just coming to a specific scene and the film ends! :vw_wtf: How possible? What happens at the end?
For example, with Kael, who won? Kael or the warlock?
- The cameras weren't really perfect, especially with Kael's part.
- Slightly poor dialogue with a few mistakes, could be better!
- With Lady Vashj, the final monster approaches and the naga warriors do not face it! What the hell? A huge monster is coming and u do not face him??? :vw_death:

SOME SUGGESTIONS:-
- Improve the terrain by adding more doodads
- Improve some cameras. Pay more attention to Kael's part, it's the one which mostly needs to be better
- Use some mature vocabulary in the dialogue, not simple words. And obviously correct the mistakes like Ladybash --> Lady Vashj - Those stupid creatures not pass --> Those stupid creatures must not pass
- Make a conclusion for every part, don't let the cinematic end surprisingly while it's not over yet! U cannot end a cinematic in the middle of a fight for example! (Yes, I am talking of Kael's part!)
- Make the naga warriors face the big monster coming at the end of Lady Vashj's part

And so, I'd give it a 3/5


too thank you for your views, throw this because when I throw cinematic rpg maps or a campaign, the moderator rechasa
truth this is not a cinematic, a campaign will be 3 heroes which would link their fate in parts, thank you very much for commenting :) My English is very bad, I have to learn how to improve the language actually says so Lady Vashj campaign. demaciadas thanks, I will continue working to give an end to the kinematics and start campaigns :) :ah:
 
Level 10
Joined
Jul 16, 2012
Messages
410
Well next time negromante you think of uploading a protected map make sure you put it either in the name of the map or in the description
ok now my review:
BAD
In just the start you misstyped kinematics,it should be cinematics!
In the end of Vash's part A HUGE monster commes and they dont face it?That's suck's man..
Vash says they not pass,rework it to they shall not pass.
The terrain in the forest it so much spiky,normylise it a bit looks awful.
you know what Miev's part has so many speech errors im just too lazy to number each one of them i can rework the speech for you if you send me unprotected ver of the map...
The camera in miev's part is badly used,goes trought allot of units,objects and terrain.

Good(...)
I like it that you offer 4 languages,i've never seen that in cinematics
Kael looks kinda coolest in the whole cinematic
In the start when the lightning hits the braizer,yeah thats nice i like that
The music you choosen is good
3 parts of the cinematic,not bad altrought it was boring to w8 until you get the dialog.
The effects,they must be the best thing used here
Kael vs Warlock,that was the best fight in the cinematic

Im comming in a thouht that you worked for kael the most,idk...
If you want my help pm me ill tell you what to do,or even if you want to i can correct and improve your speech errors,you just gotta send me the unprotected map and ill do it.
Oh yes let me see what rating should i give,well for now and ill be honest this gets 2/5when i see improvments ill give it a try again!
 
Last edited:

deepstrasz

Map Reviewer
Level 73
Joined
Jun 4, 2009
Messages
19,695
Cameras should not stop and continue with the next. Everything should run smooth.
Kael's projectiles turn to black and cannot be really seen during the fight with the Eredar. Then they teleport into a place that lacks terraining/doodads and they keep shooting at each other while the cinematic ends.
Illidan hits Maiev's cell door once and runs :D

Not really any story. More like FX. Overall, kind of funny.
3/5.
 
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