- Joined
- Jun 17, 2010
- Messages
- 2,275
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Owl Movement Final
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Events
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Time - Every 0.03 seconds of game time
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Conditions
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Actions
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Set Point_of_enemy = (Position of Enemy)
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Unit - Move Owl instantly to Point_of_enemy
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Unit - Make Owl face (Facing of Enemy) over 0.00 seconds
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Custom script: call RemoveLocation(udg_Point_of_enemy)
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