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- Jun 5, 2008
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Portals! Development thread!
Project: Portals
This is development map based on my portal system.
The system is based on two abilities.
Portal gun 1:
Shoots missile that will create portal to another dimension if it hits unit or expires.
Portal gun 2:
Shoots missile that will create portal to another dimension if it hits unit or expires.
Units can travel between those two gates (3seconds delay after each travel)
So you can teleport spells, units (and give me ideas) what could i possibly do more with this idea.
Gameplay:
Objective: Destroy enemies base (same as basic aos)
Unique features:
- Controll extra zones for more income and extra defences
- Buy suport unit from tech center to help you. The suport unit can be upgraded and its completely ai controlled.
- Buy weapons from shops to gain weapons/spells. Weapons can be upgraded.
Progress:
link Portals: The First Encounter - The Hive Workshop - A Warcraft III Modding Site
Project: Portals
This is development map based on my portal system.
The system is based on two abilities.
Portal gun 1:
Shoots missile that will create portal to another dimension if it hits unit or expires.
Portal gun 2:
Shoots missile that will create portal to another dimension if it hits unit or expires.
Units can travel between those two gates (3seconds delay after each travel)
So you can teleport spells, units (and give me ideas) what could i possibly do more with this idea.
Gameplay:
Objective: Destroy enemies base (same as basic aos)
Unique features:
- Controll extra zones for more income and extra defences
- Buy suport unit from tech center to help you. The suport unit can be upgraded and its completely ai controlled.
- Buy weapons from shops to gain weapons/spells. Weapons can be upgraded.
Progress:
RELEASED: Portals! v1.5b Beta
Includes:
15custom weapons!
7custom upgrades! for helicopter (ai controlled
controll line system! (for extra creeps and income)
portal system!
collisions system!
link Portals: The First Encounter - The Hive Workshop - A Warcraft III Modding Site
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