• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

[Spell] Playing animations which Loop by default only once

Status
Not open for further replies.
Level 3
Joined
Jun 21, 2017
Messages
31
The title is self explainatory i want an ability (Crypt Swarm to be exact) to play an units animation which loops by default once (Abominations Stand Channel Animation to be even more exact).

I know that its possible to add "looping" to the strings of animation to loop a non looping animation but i havent found a way to do the opposite.

Thanks for all help in advance :)
 
You could queue the stand animation so as soon as the animation plays once it will move to the stand animation. Otherwise just use a timer the same duration as the animation and once the timer ends reset the units animation
 
Status
Not open for further replies.
Back
Top