[Spell] Playing animations which Loop by default only once

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The title is self explainatory i want an ability (Crypt Swarm to be exact) to play an units animation which loops by default once (Abominations Stand Channel Animation to be even more exact).

I know that its possible to add "looping" to the strings of animation to loop a non looping animation but i havent found a way to do the opposite.

Thanks for all help in advance :)
 
You could queue the stand animation so as soon as the animation plays once it will move to the stand animation. Otherwise just use a timer the same duration as the animation and once the timer ends reset the units animation
 
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