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Playerid array call in JASS/CS

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Thanks for the reply!
Umm I know THAT. The problem is I don't want 12 if player = 1 then do player(1)

I want it to acquire the player who 'triggers' the event, automatically.

Surely you can do this in custom script? You can do it in gui! :(

EDIT: during a second search, I found this www.hiveworkshop.com/forums/triggers-scripts-269/getting-triggering-players-number-160549/

So could I just replace the
'PlayerId' array tag like this:

Call RemoveUnit (udg_SELECTED_class[GetPlayerId(GetTriggerPlayer)]) ??
 
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