So basically I have this map where I have a bunch of triggers that do all sorts of things (create a dialog, set a timer, set a random effect every 30 seconds, set hero limit, etc.). I do NOT have any player forces enabled or fixed player start locations enabled. Fixed random seed is also OFF. In all the times I kept testing the map, player start locations were randomized as expected and hero skins from the skin menu were working too... Until I added a trigger to add a new timer for another feature and then all of a sudden player start locations are constantly fixed based on their color and the hero skins stopped working. I rollback and deleted that trigger that supposedly I thought caused this but even then these things were still not working. Any general idea of what can cause this to happen?