This sounds like a typical newbie question, maybe it is. I have the player's property correctly set to the follwing:
Player 1 - Red - Orc - Computer - Checked Fixed Start Location
Player 2 - Blue - Human - User - Checked Fixed Start Location
Player 3 - Teal - Human - Computer - Checked Fixed Start Location
I click "Test map" and the map loads with me controlling player 1 and all their units.
I tried changing to "Neutral", like this:
Player 1 - Red - Orc - Neutral - Checked Fixed Start Location
Player 2 - Blue - Human - User - Checked Fixed Start Location
Player 3 - Teal - Human - Neutral - Checked Fixed Start Location
This is actually more accurate to what I need for this map (think of it as something like Human 01 of RoC). With these player properties, I start controlling Player's two units correctly and as Human, but get assigned the red color (which I don't want).
Other things I tried:
- Start a new map from scratch, just put player properties, similar to first scenario, delete melee triggers,load map and... I get player One (red) again with random race (this time the loading screen showed me the assigned races, both players random even though one was Orc and one was Human).
- Open a Blizzard map like Human 01, test map: seems to load correctly.
What could I possibly be doing wrong? Or what am I missing here?
Player 1 - Red - Orc - Computer - Checked Fixed Start Location
Player 2 - Blue - Human - User - Checked Fixed Start Location
Player 3 - Teal - Human - Computer - Checked Fixed Start Location
I click "Test map" and the map loads with me controlling player 1 and all their units.
I tried changing to "Neutral", like this:
Player 1 - Red - Orc - Neutral - Checked Fixed Start Location
Player 2 - Blue - Human - User - Checked Fixed Start Location
Player 3 - Teal - Human - Neutral - Checked Fixed Start Location
This is actually more accurate to what I need for this map (think of it as something like Human 01 of RoC). With these player properties, I start controlling Player's two units correctly and as Human, but get assigned the red color (which I don't want).
Other things I tried:
- Start a new map from scratch, just put player properties, similar to first scenario, delete melee triggers,load map and... I get player One (red) again with random race (this time the loading screen showed me the assigned races, both players random even though one was Orc and one was Human).
- Open a Blizzard map like Human 01, test map: seems to load correctly.
What could I possibly be doing wrong? Or what am I missing here?